What is Uncommon Senses?
Uncommon senses
Uncommon Senses explores how interaction design can shift the way children relate to their environments by designing with perception as material. It asks: what happens when sensing becomes playful, shared, and slightly strange? How might subtle feedback—vibrations, smells, filtered sounds—invite new ways of noticing, interpreting, and co-creating with the more-than-human world? Developed as an open-source toolkit, Uncommon Senses proposes a system of low-tech, physical artifacts that disrupt habitual sensory patterns and foster embodied, collaborative play. Each interaction is an invitation—not to learn, but to sense otherwise. The project presents a series of playful, outdoor interventions that show what interaction design can look like when it centers attunement, ambiguity, and relational curiosity over instruction or control.

UID25 | Anjulia Acharya – Grad project presentation


Context of interaction.

Use scenarios.

Interaction framework.

Uncommon Senses toolkit.

Co-creation workshops and prototyping.